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	<title>Barchok Blog</title>
	<link>http://www.barchok.com</link>
	<description>Web and Game Development</description>
	<lastBuildDate>Tue, 10 Aug 2010 15:36:00 +0000</lastBuildDate>
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		<title>Fixed version of the pre-alpha</title>
		<description><![CDATA[After releasing the pre-alpha, I went to make a backup copy of the source code.  Something happened and I ended up instead reverting to a slightly older copy of the source, resulting in losing some of the work I had done.  A few weeks ago, I managed to go back and redo some [...]]]></description>
		<link>http://www.barchok.com/2010/08/10/fixed-version-of-the-pre-alpha/</link>
			</item>
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		<title>IsoTower Pre-Alpha Official Release</title>
		<description><![CDATA[A few weeks ago, I made a promise to myself (and a lot of people on a specific forum) that I would have a playable pre-alpha demo released by the end of today.  Today has come, and the pre-alpha is done (mostly) and can be downloaded here.  If you want a video letting [...]]]></description>
		<link>http://www.barchok.com/2010/06/30/isotower-pre-alpha-official-relew/</link>
			</item>
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		<title>Elevator Test Video</title>
		<description><![CDATA[For the first time ever, a wild video of the game appears.  It&#8217;s short and the quality is kind of terrible, but it does a good job of showing off a few new elements of the game.  First, sound effects, there&#8217;s now a few of them, all made with sfxr.  The build [...]]]></description>
		<link>http://www.barchok.com/2010/05/09/elevator-test-video/</link>
			</item>
	<item>
		<title>Graphics</title>
		<description><![CDATA[
Short and sweet update, mostly concerning graphics.  The artist that I&#8217;m working with has created some amazing graphics for the offices, and I decided to make some changes to the temporary exterior wall and ceiling graphics.  I&#8217;m hoping to spend much of the coming week on the game, and may have something even [...]]]></description>
		<link>http://www.barchok.com/2010/03/30/graphics/</link>
			</item>
	<item>
		<title>Work Continues</title>
		<description><![CDATA[I&#8217;ve been continuing work on IsoTower, and will be working on it full time fairly soon, as I have nothing better going on.  Most of the work at this point has been making minor upgrades and changes to the engine, some of it stuff that makes the game a bit easier to use (including [...]]]></description>
		<link>http://www.barchok.com/2010/03/25/work-continues/</link>
			</item>
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		<title>Isotower Transportation and Pathfinding</title>
		<description><![CDATA[Now that I have the basic engine coded, the next step is adding elevators, stairs, and pathfinding.  Once complete, the game should be close to the game play of Sim Tower, and ready for a more wide spread release, as it were.
Figuring out how transportation was going to work has been a major hurdle, [...]]]></description>
		<link>http://www.barchok.com/2010/02/26/isotower-transportation-and-pathfinding/</link>
			</item>
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		<title>IsoTower Engine Demo</title>
		<description><![CDATA[The core engine for IsoTower is done.  There is, of course, a lot left to be done before the game is even at the level of Sim Tower, but a majority of the framework is in place now, and hopefully development will move quicker.  You can download the engine demo here.  There&#8217;s not much to [...]]]></description>
		<link>http://www.barchok.com/2010/02/16/isotower-engine-demo/</link>
			</item>
	<item>
		<title>IsoTower Plugins</title>
		<description><![CDATA[Short and sweet status update on IsoTower.  I&#8217;ve been struggling with how to add plugin functionality for a few days now, and I&#8217;ve mostly been working on building all the pieces to make plugins work they way I want.  It&#8217;s almost time to put those pieces together and get the game to be [...]]]></description>
		<link>http://www.barchok.com/2010/02/12/isotower-plugins/</link>
			</item>
	<item>
		<title>IsoTower Progress</title>
		<description><![CDATA[I&#8217;ve been working on IsoTower (the current title for the isometric Sim Tower remake) for a few days now, and figured it&#8217;d be good to post about what I&#8217;ve been doing.  Nothing that&#8217;s worthy of screenshots just yet, mostly a lot of smaller behind the scenes things, and stuff that&#8217;s based on getting the [...]]]></description>
		<link>http://www.barchok.com/2010/02/08/isotower-progress/</link>
			</item>
	<item>
		<title>Isometric Sim Tower</title>
		<description><![CDATA[The title says it all, really.  An isometric remake of Sim Tower, the Maxis game from 1994.  I know that various people have made attempts to do a straight remake of the original game, and I know there&#8217;s at least two attempts that are currently “active”.  HighRise Developer seems to be the [...]]]></description>
		<link>http://www.barchok.com/2010/01/30/isometric-sim-tower/</link>
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