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Postmortem: Game X

Game X, as I will call it, was an online web game that I made nearly three years ago, as a supplemental game to keep people occupied while I worked on another game in RPG Maker. While I eventually finished the game made in RPG Maker, it was an exercise in learning that I really didn’t do plot writing very well, and making it up as I go along can cause problems. Anyway, since the game was an online game that lasted for six months, and topped out at 300 registered players (and a top record of 10 online at a single time), this postmortem is going to be a bit different from my previous ones, consisting mostly of my rambling about how the entire thing failed.

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Intro

I’ve decided to put together a blog, focusing mostly on my experiences and thoughts on game and web development, along with any other random things that might occur.  Hopefully this’ll inspire me to finish up a few other project ideas that I’ve had, as well as write about previously failed projects.

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