IsoTower Engine Demo
The core engine for IsoTower is done. There is, of course, a lot left to be done before the game is even at the level of Sim Tower, but a majority of the framework is in place now, and hopefully development will move quicker. You can download the engine demo here. There’s not much to it at this point, and the graphics are still terrible, but hopefully that will be fixed in a few weeks/months. Important controls are the ALT key to build empty flooring anywhere (even floating in space), and CTRL to move time forward much faster. Mouse wheel or +/- keys will change the floor you’re on, arrow keys move the camera around. There’s a readme with a few other controls, as well. The game is in C++/SDL, and feasibly will work on any OS, though it’s only tested on Windows XP. If anyone gets it running elsewhere, let me know.
